Monday, July 28, 2014

Final Assignments

(Ryo) Collaborative AE 2D Animation Assignment


Beautifully digitally painted by Cecil Powell. Animated by me.


Mental Ray Render




Portfolio Piece #3
Toyota Hilux "Technical" with DSHK Heavy Machinegun





Sunday, July 20, 2014

Portfolio #3 Insurgent "Technical" WIP





Late 90's Toyota Helux "Technical" with bed mounted Russian DSHKm 12.7mm heavy machine gun



Reference Images:



Wednesday, July 16, 2014

Capstone update

Add emissives to the new ship in order to see shape
100% Complete

Adjust the scale of Humbolt windows to match the scale of surrounding buildings
76.3145672345% Complete - textures are done but someone else had the whole building and all the assets checked out so I couldn't push them.

Adjust alien dying animation to Nicks comments
100% Complete

Adjust alien beam attack animation to Nicks comments
100% Complete

Get battery light working on camera again
100% Complete

Update Humbolt power cells
0% Complete - I need to be updated on what is to be done to them

Monday, July 14, 2014

Portfolio #2


Final animation, I rigged it PLUS I put it into UE4 and made it fly!
These are the animations through "Boston 2060".



Wednesday, July 9, 2014

Capstone Update


Alien movements more intimidating - 100%



UV & Texture fighter and tugship - 100%



Fix Humbolt reflectivity and scale & add emmisive to Humbolt - 100%



Link light to camera. UE4 doesn't support light linking. Adjusted fresnel and added 1% emmisive. - 100%

Get Dust Trash filter on camera lens - 100% (Alex D)



Modified the tank so that the turret could traverse and animated the barrel
so that it was able to elevate. - extra